Merge pull request #6583 from timhae/issue6494_followup
add missing quotes in rule text
|6 hours ago|
|.github||4 days ago|
|Mage||16 hours ago|
|Mage.Client||12 hours ago|
|Mage.Common||1 day ago|
|Mage.Plugins||1 day ago|
|Mage.Server||13 hours ago|
|Mage.Server.Console||1 day ago|
|Mage.Server.Plugins||1 day ago|
|Mage.Sets||6 hours ago|
|Mage.Tests||16 hours ago|
|Mage.Verify||1 day ago|
|Utils||1 day ago|
|repository/com/googlecode/jspf/jspf-core||8 years ago|
|.gitignore||2 months ago|
|.travis.yml||1 year ago|
|LICENSE.txt||2 years ago|
|RemoveHeaders.java||2 years ago|
|clean_dbs.sh||4 years ago|
|pom.xml||1 day ago|
|readme.md||6 months ago|
|sonar-project.properties||1 year ago|
XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 19.200 unique cards (over 37.400 counting all cards from different editions, you can find event custom sets like Star Wars). All regular sets have nearly all the cards implemented. A more detailed information which cards are implemented can be found here.
It’s support single matches and tournaments with dozens game modes like duel, multiplayer, standard, modern, commander, pauper, oathbreaker, freeform and much more.
There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends.
Before you create a new issue, take a look at the List of things already fixed but not yet released to avoid creating uneccessary new issues. Also there is always a bug thread in the Official XMage forum which we check regularly.
run-LAUNCHER.cmdtext file in launcher folder and put that line to it and save as ANSI format:
java -Djava.net.preferIPv4Stack=true -jar XMageLauncher-0.3.8.jar
If you have a good GPU, it’s very likely you’ll be able increase performance by a lot through extra Java flags.
XMage runs on JRE 8, so this link should give you the available flags.
Caveat: There’s a bug with the file chooser when OpenGL is enabled (you use the file chooser when you, for instance, try to load a deck from disk). The suggested workaround will make the game crash, so it’s not an option.
Workaround: When using i3, you’re able to work around the bug by toggling the “floating” capabilities of the window and forcing it to re-render.
This is not guaranteed to yield improvements, but it depends on your use-case. If you have a lot of RAM to spare, you might as well increase the initial heap size for good measure.
If you are interested in developing XMage, here are some useful resources: